The online racing simulator
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Gener_AL (UK)
S3 licensed
@ Android

If lets say

XFG - RHD
FXO - RHD
RB4 - RHD
LX4 - RHD
LX6 - RHD
XFR - RHD
FXR - RHD


UF1 - LHD
XRG - LHD
XRT - LHD
RAC - LHD
FZ5 - LHD
UFR - LHD
XRR - LHD
FZR - LHD

Seems Fair to me
Gener_AL (UK)
S3 licensed
Quote from frokki :
Please... LOCK THE DRIVER SIDES! :mad:

Either to a certain car or LFS user account.

Funnily enough i was discussing this paritcular subject on a server in the twilight hours of sunday morning, Driving the LX6 @ FE Green Reversed
Locking to an Account seems sensible thing to do , but if option is left to switch from side to side then i can see that feature (if ever implimented being abused(Unless there is maybe 28 day lock feature)
I'd Much rather prefer to have the developers at somepoint set the cars to a forced driver side.

Quote from frokki :
Swapping the driver sides between league races is just ridiculous.

Agreed but only if the league uses same vehicle or if that vehicle is re-used.
Gener_AL (UK)
S3 licensed
G25
Gener_AL (UK)
S3 licensed
other alternative is if you have spare HDD and spare time ,remove 320gb HDD plug in spare HDD , install XP to spare OS see if same bugs re-occur
Gener_AL (UK)
S3 licensed
Video Card: Nvidia 8800 GTS/GTX

TV Card: Depends on how many inputs outputs ?

Power Supply: Tagan (530W is ok for 1 video Card)
Gener_AL (UK)
S3 licensed
mmm

You installed

A> motherboard drivers (and IDE/SATA)
B> Sound Card Drivers
C> CPU Drivers
D> Nvidia Drivers (id reccomend testing 162.18)

OS upto date directx, windows update ?

BTW 2.3ghz for CPU 0.0 ?

I think that CPU is 2.2 Ghz (2x1mb cache 11x multi)
so if some auto overclock is putting board @ 2.3 it maybe that HTT is at default (x5) which would also mean our hypertransport is exceeding maximum speed (5x200)

*edit noticed was AM2 CPU ^^^ ignore that *

More then likely my guess is PSU/Hdrive, have you tried switching PSU ?

^ that might be your problem
Last edited by Gener_AL (UK), .
Gener_AL (UK)
S3 licensed
depends on the track
but im natural RHD
Gener_AL (UK)
S3 licensed
Tricky one this, i see plenty of new racers, the older faces i see less and less, this is a sign of the boredom mentioned here, really is time for somthing to freshen up things.

Anyhow that grumble asside , how do i see the LFS community at the moment?

Online Racing:
Myself, Bored slightly, but still find myself getting some superb racing. Id love more tracks. (but ive wanted this since first days in LFS S1)
How i veiw the older racers a bit jaded, still optimmistic in parts mostly, but whats obvious is the fading of this older community, obviously this is a cycle as i see other racers now making their way into a 2nd & 3rd year in LFS, a hard one to gauge this.

The forums:
Well i dont want to open a can of flame bait worms here. The lack of respect and some of the repeated polls and topics and misinfomation sometimes is just so frustrating, not to mention the lack of posting skills and manners.
This creates an undercurrent of negativity, which didnt exisit in the early days or maybe was not as apperant. I know a few years ago the place was a bit more positive, i think people were a little harsher back then, now its just the lack of empathy and idleness and "been there done that" attitude. Respect is maybe the word im looking for.
On a positive note , still good to see poeple still looking on the brighter side and to the future. I just like to see more of the new users engaing brain beofre posting , searching , researching , discussing, not spaming threads , going off topic
This world is what you make it.

My view on LFS Dev Progression:

The Current Test patch phase seems to really have slowed down,
Why? i guess this is because of the updated engine, also perhaps this is also tied in with other content, thus only in-house testing, so whats happening ? it seems with the last seris of patches, fixing and implimenting many new features , they in itself provided dev diary in a way of games progression. Right now its just speculated, It woulde be mighty nice to get a new Developement report, maybe from Eric or Vicc (keep Scawen busy coding and running after a toddler)


Coping with LFS Developement:

Food, mostly pizza and fish, talking to the cat or wall (wall listens at least) long sessions of losing mind in music. playing some other damn game (even when, deep down i know, its just "not LFS" )
Trying to live a normal life i guess , seeing family & friends, this LFS addiction is hard (And i havent even mentioned team life)
Gener_AL (UK)
S3 licensed
I have a question, If a player in a team has decided to keep their stats hidden from public viewing , does this LFS TeamStats still hide those details ?

I hope it does as peoples privacy should be respected
Old Sound (kind of)
Gener_AL (UK)
S3 licensed
Before patch Q maybe or whenever the sound engine was re-worked
If LFS was out of window focus e.g alt tabbed to browser window or IRC or some other app , You could still hear the game running.

Will this ever be restored ?

So that if i get PM in MSN or im in IRC , i can hear people joining server, it has become quite a frustration to have people join , then leave because they pressume im idling/afk which im not , i just dont hear them join.

Or could it be possible to have some audio beep/buzz if LFS window is not in focus on messages or player connect ?
Gener_AL (UK)
S3 licensed
It is quite simple really , cruise servers are for relaxing, chatting and just idling, easy going stuff.

Race servers .... need i say anymore.
Gener_AL (UK)
S3 licensed
Just like to add that LFSworld is the Icing on the LFS cake imo, very good way to track your progress. Couldnt imagine LFS without it.
Gener_AL (UK)
S3 licensed
mm forum problem or ?

bottbars not showing here
Gener_AL (UK)
S3 licensed
Quick way of working out podium ratio

((1st+2nd+3rd)/Races Finished)*100 = %Podium Finishes e.g.

Races won:2414
Second:2861
Third:1664
Finished:9099

2414 + 2861 + 1664 = 6939
6939/9099 x 100 = 76.26% of races on podium
Gener_AL (UK)
S3 licensed
Quote from bbman :The real answer is: it depends on the track...

Almost its the driver and the track and the car.

no perfect awnser here I'm afraid. But one thing is for sure so much more fun winning in the "slower" n00bmobile
Gener_AL (UK)
S3 licensed
heres info from my side of NAT

29/08/2007 02:25:55 192.168.1.2 4754 XXXXXXX-x.xxxxxx.xx.home.nl [xx.xx.xx.xxx] 63392 Outgoing Allowed X:\Games\LFS-V\LFS.exe

Ping statistics for XX.XX.XX.XXX:
Packets: Sent = 4, Received = 3, Lost = 1 (25% los
Approximate round trip times in milli-seconds:
Minimum = 63ms, Maximum = 2964ms, Average = 1030ms

Seem you have packet loss and firewall is blocking (or bad router port config).
Gener_AL (UK)
S3 licensed
I'll put it another way.

Imagine LFS is a woman ... you fall in love .. and you learn everything that makes her ticktock.
Then after many years of happyness, a weary sense of "ive done this before" starts to set in and everything seems no different then it did the year before.
Time passes by and your getting old , you're still in love but your eyes wander. Your love of the life notices, she thinks (even though she shouldn,t) "maybe i should have surgery".
Then you remember why you fell in love ... and say "I love you just the way you are"


......

Now do you see my viewpoint a little more.... btw im haveing dejavu whilst typing this story of my life...
Last edited by Gener_AL (UK), . Reason : Spelling
Gener_AL (UK)
S3 licensed
Quote from braincore02 :
don't get me wrong i thoroughly enjoy the game as is, and will likely do so for quite a while, but when the game's wrapped up i would be thrilled if i could add elements to my offline experience.

LFS load it up and see what it says on main menu screen
Then goto the main page www.liveforspeed.net just under where it says LFS .... there is your awnser.
Is it just me? Or is there any point to offline mods ? id like scawen to mod the AI but thats about it. Yeah i wish i could model my home town/cityand drive round it ....by myself ....
LFS is about the racing online. I'd be lucky if i have 1% of the amount of distance i have done online, offline.
*edit*

I didnt post this to get entertained. Im sick of pointless poll/thread however you want to put it braincore02, (and it is pointless) and this topic you want to discuss ... is just another one of the countless lazy threads that will go nowhere but circles , why ... because its been argued to death .. hence forth it is pointless.. some what similar to me addding this edit
Last edited by Gener_AL (UK), .
Gener_AL (UK)
S3 licensed
Quote from braincore02 :
so sorry sir, you have added a debatable point to this useless thread, and have continued its existence on the front page for a little while longer. but thanx for trying to invalidate everyone's input. kudos.

i provided a bit more insight in to this topic by providing the links and you take it as a personal attack
i dont see much point in discussing a yes or no, or in this case a yay or a nay.

Im sorry if you got the wrong impression. the above posts by numerous people, have been spoken in not exactly the same wording, but with the same message being conveyed ... again & again. there is no point discussing it unless its possible

Then if devs say "yes" then we should discuss , how to intergrate , how will LFSworld work with it, . how can you be sure that a mod will be updated as often as LFS can be at times of developement. etc etc.
Gener_AL (UK)
S3 licensed
Quote from CarlLefrancois :
But LFS has an even greater strength and that is the community of racers that has grown over the last few years.

If it weren't for the restriction to only a "few" track layouts and vehicle characteristics, I wouldn't be able to have the kind of fantastic close racing I had yesterday on CTRA.

When I stop to think of it, LFS at heart is about intense online multiplayer racing, and for us to have that we need a large group of people who are all familiar with the same tracks and cars so that the real competition can be where it should be: driving and set making skills.

So I vote NAY!
Not because I don't like the idea of expansion and mods, but because I like the ideal LFS strives for even more.

Thanks again again to the devs for their vision, spirit and effort.

hit the nail on the head imo.
LFS is still alpha and people want full blown mods ... :banghead:
Gener_AL (UK)
S3 licensed
Quote from BuddhaBing :Well, the body roll and weight transfer in the two excerpts in the attached zip look pretty good to me. These and similar segments suggest to me that they've got at least the core of a proper vehicle dynamics simulation in place.

Looks mighty nice indeed. Is there some link to a higher resolution video or longer clips ?
Gener_AL (UK)
S3 licensed
http://www.lfsforum.net/showth ... 908&highlight=Modding

http://www.lfsforum.net/showth ... 891&highlight=Modding

http://www.lfsforum.net/showth ... 899&highlight=Modding

http://www.lfsforum.net/search.php


yay for searching nay for pointless polls.

Oh and just to add, even if offline modding was allowed, how long before people using these offline mods got bored against playing the AI, and want to bring it online ....
Gener_AL (UK)
S3 licensed
Quote from Batterypark :22" Mirai widescreen, one of the cheapest available I would imagine.

wise choice , i guess i have same DML522W100 works nice with no vsync
Gener_AL (UK)
S3 licensed
mmm if i can drag myself of team server i'll be there, Nothing like beating a grid full of RWD cars in FWD car .... oh hang on ill be doing that on team server
Gener_AL (UK)
S3 licensed
Quote from Bob Smith :Those threads just raise too many questions, duplicate threads about where people can get them, etc. It isn't helpful to the community in any way (to show them what they'll never be able to get). It's best to forget about it all and have a cleaner forum.

Why isnt it helpful ? you are talking about LFS Users and not just moderators right? So what if theres a Mclaren parked in my street, you think i am ever going to be able to afford one? should it be allowed to park there ?
Oh yeah hang on ...best just forget and pretend it never happens ...
Getting slowly back on topic .. Id like to make a mod that mods the moderators (Ingrediants - Vodka)
FGED GREDG RDFGDR GSFDG